Analyse the data provided in Table 1 to explain two conclusions that the researchers in this video-game and psychological profile study might draw from these results.
| Co-operative Multiplayer Gamers | Solo Sandbox Gamers | |||
|---|---|---|---|---|
| Psychological Trait | Mean (1–10) | Standard Deviation | Mean (1–10) | Standard Deviation |
| Prosocial Behaviour | 8.12 | 0.92 | 4.35 | 2.11 |
| Need for Autonomy | 4.85 | 1.95 | 8.64 | 0.76 |
| Stress Tolerance | 6.20 | 1.14 | 5.95 | 1.08 |
638 exam-style questions on Edexcel A Level Psychology Methods. Each one has a worked solution and a mark scheme showing where the marks go.