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Question 55

Live-Streamer Endorsements and Adolescent "Focus Supplement" Consumption Study

Researchers wanted to investigate the impact of live-streamer endorsements on the consumption of powdered cognitive-enhancement "focus supplements" among adolescents.

They conducted a meta-analysis on studies published between 2015 and 2024 involving participants aged 11–17 years, assessing how endorsements of these supplements on popular video-sharing and live-streaming platforms influenced dietary preferences and habits.

The meta-analysis included video stream highlights, sponsored broadcast segments, and active product usage during gameplay by well-known gaming influencers, while excluding television ads, print media, and traditional adult-targeted health products.

The researchers compared data on influencer-endorsed focus supplements with endorsements of non-consumable gaming gear (such as RGB keyboards or gaming chairs). 10 studies on focus supplement advertising and 5 studies on gaming gear advertising met the criteria.

Two methodologies were analyzed:

  • Experimental evidence: Adolescent gamers were exposed to streams containing focus supplement endorsements versus control streams in a simulated gaming environment, then allowed to choose refreshments immediately. Those exposed to the supplement endorsements consumed 120ml more of the prepared supplement drink on average.
  • Non-experimental evidence: Surveys assessed self-reported weekly hours spent watching sponsored gaming streams and regular weekly focus supplement purchase frequency. Analysis revealed a significant positive correlation between stream exposure hours and purchase frequency.

The study concluded that exposure to live-streamer focus supplement marketing significantly increases immediate consumption and long-term purchasing behavior in adolescents.

Using research evidence, explain how far learning theories can account for the findings of this study on live-streamer endorsements and adolescent supplement consumption.

[6]

Content Questions

  1. A Level
  2. /Psychology
  3. /Content

Practise Edexcel A Level Psychology Content with exam-style questions for A Level Psychology. 1,059 questions covering Diagnosis of mental disorders (4 Ds), Classification systems (DSM and ICD), Schizophrenia and one other disorder, Treatments for the two disorders, Individual differences, and Developmental psychology, matched to the Edexcel A Level Psychology (9PS0) specification and written in Paper 1, Paper 2 and Paper 3 style. Every question includes a full worked solution and mark scheme, so you can see where marks are awarded rather than just whether you got the answer right.

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