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3.2 Kinematics

3.2 Kinematics

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Question 24

At 6 a.m. a boat A A\,A has position vector (12i−11j)(12\mathbf{i} - 11\mathbf{j})(12i−11j) km relative to a fixed origin O O\,O and moves with constant velocity (9i−6j)(9\mathbf{i} - 6\mathbf{j})(9i−6j) km h−1^{-1}−1.

At the same time a boat B B\,B has position vector (40i−39j)(40\mathbf{i} - 39\mathbf{j})(40i−39j) km relative to O O\,O and moves with constant velocity (−12i+15j)(-12\mathbf{i} + 15\mathbf{j})(−12i+15j) km h−1^{-1}−1.

a.

Show that, if both boats maintain their course and speed, they will collide, and find the time and the position vector at which this occurs.

[5]
b.

At 7 a.m. boat A A\,A recognises the danger and changes course, so that from that moment it has velocity (−18i+21j)(-18\mathbf{i} + 21\mathbf{j})(−18i+21j) km h−1^{-1}−1. Find the distance between the two boats at the time at which they would have collided.

[4]
Markscheme

3.2 Kinematics Questions

  1. A Level
  2. /Maths
  3. /3.2 Kinematics

158 exam-style questions on OCR (MEI) A Level Maths 3.2 Kinematics, covering 3.2.1 Language of kinematics, 3.2.2 Position, displacement, distance and distance travelled, 3.2.3 Velocity, speed and acceleration distinctions, 3.2.4 Draw and interpret kinematics graphs, 3.2.5 Differentiate position and velocity (A-level only), 3.2.6 Integrate acceleration and velocity (A-level only), 3.2.7 When constant acceleration formulae apply, 3.2.8 Solve 1-D kinematics problems, 3.2.9 Language of kinematics in 2 dimensions (A-level only), 3.2.10 Extend 1-D techniques to 2-D using vectors (A-level only), 3.2.11 Cartesian equation of a path (A-level only), and 3.2.12 Vectors to solve kinematics problems (A-level only). Each one has a worked solution and a mark scheme showing where the marks go.

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