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1.2.3 Price, income and cross elasticities of demand

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Question 44

An electronics manufacturer produces a virtual reality (VR) headset that requires a subscription to their proprietary online gaming platform to function. The headset cannot run any third-party software, and the platform cannot be accessed without the headset.

Which of the following is the most likely cross-price elasticity of demand (XEDXEDXED) for the proprietary platform subscription with respect to the price of the VR headset?

A

+1.5+1.5+1.5

B

+0.2+0.2+0.2

C

−1.5-1.5−1.5

D

−0.2-0.2−0.2

Markscheme

1.2.3 Price, income and cross elasticities of demand Questions

  1. A Level
  2. /Economics
  3. /1.2.3 Price, income and cross elasticities of demand

119 exam-style questions on Edexcel A A Level Economics 1.2.3 Price, income and cross elasticities of demand. Each one has a worked solution and a mark scheme showing where the marks go.

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