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2.3 Content: non-fiction study and transactional text types

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Question 175

A game that makes patience part of the challenge

After completing a digital puzzle game, you are preparing a review for the games section of a website read by teenagers. You may invent the game and its details.

Write a review that helps readers decide whether the game deserves their time.

You could consider:

  • what the player is asked to notice, combine or work out
  • how the layout, controls, sound or pace affect the experience
  • which players are likely to enjoy it and which may lose patience.

Bring in any other relevant ideas.

Your response will be assessed for communication and organisation, and for vocabulary, sentence structures, spelling and punctuation. The total includes 16 marks for vocabulary, sentence structures, spelling and punctuation.

[40]
Markscheme

2.3 Content: non-fiction study and transactional text types Questions

  1. GCSE
  2. /English Language
  3. /2.3 Content: non-fiction study and transactional text types

834 exam-style questions on Edexcel GCSE English Language 2.3 Content: non-fiction study and transactional text types, covering 2.3.9 Write an article, 2.3.10 Write a letter, 2.3.11 Write a review, 2.3.12 Write a text for a speech, and 2.3.13 Write a section for a guide, textbook, leaflet or booklet. Each one has a worked solution and a mark scheme showing where the marks go.

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