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Structured programming and subroutines (procedures and functions)

Structured programming and subroutines (procedures and functions)

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Question 9

A programmer is developing a text-based adventure game. They decide to modularise their code by using subroutines (functions and procedures).

State three benefits of using subroutines when designing or writing a computer program.

[3]
Markscheme

Structured programming and subroutines (procedures and functions) Questions

  1. GCSE
  2. /Computer Science
  3. /Structured programming and subroutines (procedures and functions)

131 exam-style questions on AQA GCSE Computer Science Structured programming and subroutines (procedures and functions). Each one has a worked solution and a mark scheme showing where the marks go.

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