A replication of Cooper and Mackie's study allocates pairs of children to a violent video game, a non-violent video game or a paper-and-pen maze. In each pair, one child plays while the other watches. Afterwards, researchers observe which toys each child chooses to play with.
Describe three features of the design of this experiment.
135 exam-style questions on OCR GCSE Psychology 1.2 Theories/Explanations of why criminal/anti-social behaviour occurs, covering 1.2.1 SLT: identification with role models, 1.2.2 SLT: observation and imitation, 1.2.3 SLT: vicarious reinforcement, 1.2.4 SLT: direct reinforcement and internalisation; criticisms, 1.2.5 SLT research study: Cooper and Mackie (1986), 1.2.6 Eysenck's Criminal Personality Theory, 1.2.7 CNS, arousal and criminal personality, 1.2.8 Brain function, synapses and dopamine in psychoticism, 1.2.9 Dopamine reward, RAS and cortex in extroversion, 1.2.10 Autonomic nervous and limbic system in neuroticism, 1.2.11 Early socialisation and conditioning; criticisms, and 1.2.12 Criminal Personality research study: Heaven (1996). Each one has a worked solution and a mark scheme showing where the marks go.