An educational psychologist investigated the impact of immersive technology on skill acquisition. Two groups of participants trained to perform a docking sequence using either a Virtual Reality (VR) simulator or a standard Desktop simulator. Their final performance was evaluated and given an accuracy score out of 100.
What does the information from the standard deviation for each condition from this study presented below inform us?
| Standard deviation for each condition | |
|---|---|
| Virtual Reality (VR) simulator | 3.14 |
| Desktop simulator | 11.67 |