During an online multiplayer virtual reality game, players who wear identical, featureless avatar skins and use voice-disguising filters are observed to be significantly more hostile and abusive towards opponents than players who use customizable, highly distinctive avatars.
With reference to the deindividuation explanation of aggression, explain the hostile behavior of the players wearing the featureless avatars.
13 exam-style questions on AQA A Level Psychology Social psychological explanations of aggression. Each one has a worked solution and a mark scheme showing where the marks go.