An industrial psychologist noticed that technicians at a manufacturing plant have differing views on the effectiveness of digital training suites. Some technicians claim that immersive virtual-reality (VR) simulations prepare them much better for precision assembly tasks than standard 2D training videos.
Design an experiment to test the following hypothesis:
‘Individuals who use a virtual-reality-based training simulation to learn a complex assembly task will make fewer errors during a live assembly than individuals who train using a standard 2D instructional video.’
In your answer, you should refer to the following and justify your design decisions:
Practise AQA A Level Psychology Experimental method with exam-style questions for A Level Psychology. 32 questions, matched to the AQA A Level Psychology (7182) specification and written in Paper 1, Paper 2 and Paper 3 style. Every question includes a full worked solution and mark scheme, so you can see where marks are awarded rather than just whether you got the answer right.