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3.2.3c Virtual images and the magnifying glass

Diverging rays make an image appear where no light arrives

Definition

Virtual image

An image formed where diverging rays are extrapolated backwards to the point they appear to have come from, so that no light actually reaches that point and no visible projection forms on a screen.

  1. Rays that spread apart after leaving a lens or a mirror are said to diverge, and rays like that never cross each other on the far side.
  2. Your eye judges only the direction from which each ray arrives, never the path the ray took to get there.
  3. Light travels in straight lines, so the eye and brain read every arriving ray as having come straight from wherever that line points back to.
  4. Trace two diverging rays backwards and those two lines cross at a single point, and that crossing point is where the object seems to be.
  5. What you see there is a virtual image, and it lies on the same side as the light that formed it.
  6. No light energy ever reaches that place, because the rays are travelling away from it rather than towards it.
  7. Hold a white card at that position and you get nothing sharp, only the general glow of light passing nearby, so a virtual image forms no visible projection on a screen.
    1. A screen shows a picture only where the rays from each point of the object are brought back together on the screen itself, and that is precisely what does not happen here.
  8. You see your face roughly 30 cm30\ \text{cm}30 cm behind a bathroom mirror even though a solid wall stands there, and no film pressed against that wall would ever record it.

An object inside the principal focus gives an enlarged upright virtual image

  1. A converging lens forms a virtual image when the object sits between the lens and the principal focus, so the object distance is smaller than the focal length.
  2. Set the diagram up with the object standing on the principal axis, nearer the lens than the mark for FFF.
  3. Draw the first construction ray from the top of the object parallel to the principal axis, and refract it at the lens so that it passes through FFF on the far side.
  4. Draw the second construction ray from the top of the object straight through the centre of the lens, where it carries on without changing direction.
  5. Beyond the lens both rays slope downwards, but the ray through the centre falls more steeply, so the pair spread apart instead of crossing.
    1. The parallel ray is always bent by the same amount, set by the focal length, while the central ray gets steeper the closer the object comes, so inside FFF the central ray is the steeper of the two.
  6. Since the emerging rays never meet, extend both of them backwards as dashed lines into the space on the object's side of the lens.
  7. The two dashed lines cross at one point, and that point is the top of the image, further from the lens than the object and higher above the axis.
  8. Drop a vertical line from that crossing point down to the principal axis to draw the image, standing the same way up as the object.
  9. The image is enlarged, upright and virtual, and it sits on the same side of the lens as the object.
  10. The dashed lines are construction lines only, because no light ever travels along them.
  11. An observer has to look through the lens from the far side to see this image, and no screen anywhere will catch it.
Example
  • A converging lens has a focal length of 10 cm10\ \text{cm}10 cm, and a beetle 8 mm8\ \text{mm}8 mm tall is placed 6 cm6\ \text{cm}6 cm in front of it.
  • Draw the lens, mark FFF at 10 cm10\ \text{cm}10 cm on both sides, and stand the beetle at 6 cm6\ \text{cm}6 cm on the left.
  • The parallel ray leaves the top of the beetle and is refracted down through FFF on the right, while the central ray runs straight on through the middle of the lens.
  • Both rays head to the right and downwards, spreading apart, so extend them back to the left with dashed lines.
  • Measured off the scale drawing, the dashed lines cross 15 cm15\ \text{cm}15 cm from the lens on the beetle's side, at a height of 20 mm20\ \text{mm}20 mm.
  • The image is upright, virtual, and 2.52.52.5 times as tall as the beetle.

A magnifying glass keeps the object inside its own focal length

Definition

Magnifying glass

A single converging lens held so that the object lies closer to the lens than its principal focus, giving an enlarged, upright, virtual image on the same side as the object.

  1. A hand lens is one converging lens, typically with a focal length somewhere between 5 cm5\ \text{cm}5 cm and 15 cm15\ \text{cm}15 cm.
  2. To use one, lay the lens almost flat on the print or the insect, then raise it slowly while looking down through it.
  3. Stop while the object is still nearer the lens than the principal focus, which for a 10 cm10\ \text{cm}10 cm lens means keeping the gap under 10 cm10\ \text{cm}10 cm.
  4. Rays from one point of the object reach the lens strongly diverging, and the lens reduces that spread without quite reversing it, so they leave still diverging but much more gently.
    1. Gently spreading rays traced backwards meet a long way from the lens, well beyond the object, and the whole image is scaled up in the same proportion, which is why it looks enlarged.
  5. The image is upright because both dashed extensions run back on the same side of the principal axis as the top of the object.
  6. Everyday uses are reading the small print on a medicine label, checking the perforations round a stamp, and looking at the veins in a leaf.
  7. With the object this close, the enlarged image is virtual, so it can only be looked at through the lens and never thrown onto a wall.
  8. Lift the lens too far and the object ends up beyond the principal focus, the emerging rays then converge and cross, and the view flips upside down.

A plane mirror image is virtual for exactly the same reason

  1. Rays from a point on an object strike a plane mirror and reflect, and the reflected rays that enter your eye are diverging.
  2. Extending them straight back gives a crossing point as far behind the mirror as the object is in front of it, where the image is the same size, upright, laterally inverted and virtual.
  3. No light gets behind the mirror at all, so a screen held there stays blank, and that is the test which separates an image of this kind from one the rays really pass through.

A diverging lens gives a virtual image wherever the object is

  1. Send the first construction ray from the top of the object parallel to the principal axis, and a diverging lens spreads it outwards so that it leaves along a line tracing back to FFF on the object's side.
  2. Send the second ray through the centre of the lens, where again it carries straight on.
  3. These two rays spread apart for every object distance, near or far, so the construction always ends with dashed backward extensions.
  4. They cross between the lens and FFF, giving an image that is upright, diminished and virtual, on the same side as the object.
  5. That is why the view through a diverging lens stays the right way up but shrinks, however far you hold it from what you are looking at.
Common Mistake
  • Do not describe a virtual image as imaginary or as something that does not exist, since you can see it plainly and read its position and height straight off a scale drawing.
  • Never write that such an image cannot be seen, because the point is that it cannot be caught on a screen.
  • Do not put a card where the image appears and expect a faint picture, as no light arrives at that place at all.
  • Draw the backward extensions as dashed lines with no arrowheads, and keep solid lines with arrows for the real paths the light takes.
  • Do not hold a magnifying glass further from the object than its focal length and then wonder why the image has turned over, since outside FFF the emerging rays cross and the lens is no longer working as a magnifier.
Exam technique
  • Asked why an image will not show up on a screen, give the reason rather than the fact: the rays only appear to come from the image, so no light reaches that point.
  • When an image is to be described, give all three properties together, enlarged or same size or diminished, upright or inverted, and real or virtual.
  • On the ray diagram, show the object clearly between the lens and FFF, since a construction that starts with the object in the wrong place cannot score.
  • A diagram drawn entirely in solid lines drops the mark for the construction even when the meeting point is in the right place.
  • For a three-mark description of a magnifying glass, name the converging lens, place the object inside the focal length, and state the enlarged upright virtual image.
Self review
  • Why does a screen placed where a virtual image appears show nothing but an even glow?
  • Where must the object sit for a converging lens to form a virtual image, and how does that distance compare with the focal length?
  • In that construction, which lines are solid and which are dashed, and what is the reason for the difference?
  • How would you use a hand lens on a page of small print, and what happens if you lift it too high?
  • What are the characteristics of the image formed by a diverging lens, and why are they the same for every object distance?
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3.2.3c Virtual images and the magnifying glass Revision Guide

  1. IGCSE
  2. /Physics
  3. /3.2.3c Virtual images and the magnifying glass

Revision notes for CIE IGCSE Physics 3.2.3c Virtual images and the magnifying glass: explanations and worked examples.

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