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Subprograms

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Question 16

An indie game developer is deciding whether to use a built-in physics subprogram library provided by their game engine, or to write their own user-devised subprograms to handle collision detection.

Describe two advantages to the developer of choosing the built-in library routines over writing their own user-devised subprograms for this task.

[3]
Markscheme

Subprograms Questions

  1. GCSE
  2. /Computer Science
  3. /Subprograms

29 exam-style questions on Edexcel GCSE Computer Science Subprograms, covering Built-in and user-devised subprograms, Functions versus procedures, and Global and local variables. Each one has a worked solution and a mark scheme showing where the marks go.

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