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Representing images

Computers store image data as [     ], using only [     ].

A

Computers store image data as binary, using only 0 and 1.

B

Computers store image data as binary, using only 1 and 2.

C

Computers store image data as hexadecimal, using only 0 to 9 and A to F.

D

Computers store image data as analogue, using only 0 to 9.

Representing images Flashcards

  1. GCSE
  2. /Computer Science
  3. /Representing images

Flashcards for AQA GCSE Computer Science Representing images, covering the key terms, algorithms and programming syntax you need to recall for Paper 1 and Paper 2. 22 cards, matched to the AQA GCSE Computer Science (8525) specification. Recall questions account for roughly 30% of marks at GCSE Computer Science, so these target the marks you can secure before the paper starts.

Flashcards