Skip to content
MathsGenie logo
Open app

Course home

  1. A Level
  2. Physics OCR A
  3. Revision guides

Newton's laws of motion

What you'll learn

  • State and apply Newton’s three laws of motion.
  • Calculate linear momentum using p=mvp = mvp=mv, including direction.
  • Use F=ΔpΔtF = \frac{\Delta p}{\Delta t}F=ΔtΔp​ and recognise F=maF = maF=ma as a special case.
  • Find impulse from FΔtF\Delta tFΔt and from the area under a force–time graph.

Before Newton’s laws: forces are vectors

A force is a push or pull on an object. Force is measured in newtons, N.

A force is a vector quantity, meaning it has both magnitude and direction. When several forces act on an object, their combined effect depends on direction as well as size.

Definition

Resultant force

The resultant force is the single force that has the same effect as all the forces acting on an object added together as vectors. It is also called the net force.

A free-body diagram shows one object by itself, with all the external forces acting on it. This is usually the best starting point for Newton’s laws questions.

Free-body diagram of a block on a rough surface with resultant force to the right

Tip

Choose a positive direction

For one-dimensional motion, choose one direction as positive. Forces, velocities, momenta and accelerations in the opposite direction are then negative.

Newton’s three laws of motion

Newton’s laws are a model for predicting motion. They connect what you can observe — forces and motion — with quantitative equations that can be tested by experiment.

Newton’s first law

Definition

Newton’s first law

An object remains at rest or continues moving with constant velocity unless acted on by a resultant external force.

“Constant velocity” means constant speed and constant direction. So an object moving in a straight line at steady speed has zero resultant force.

This does not mean there are no forces. It means the forces are balanced.

Newton’s second law

Newton’s second law gives the link between resultant force and change in motion. The most general form you need here is:

F=ΔpΔtF = \frac{\Delta p}{\Delta t}F=ΔtΔp​

where FFF is the resultant force, Δp\Delta pΔp is the change in momentum, and Δt\Delta tΔt is the time interval.

For an object of constant mass, this becomes:

F=maF = maF=ma

where mmm is mass in kilograms, kg, and aaa is acceleration in metres per second squared, m s^-2.

Newton’s third law

Definition

Newton’s third law

When two bodies interact, they exert forces on each other that are equal in magnitude, opposite in direction, and of the same type.

The two forces act on different objects. For example, if your hand pushes a wall, the wall pushes your hand back with an equal and opposite force.

Common Mistake

Cancelling third-law pairs

Third-law force pairs do not cancel each other when analysing one object, because they act on different objects. Only forces acting on the same object can be added to find the resultant force.

Example

Finding acceleration from a resultant force

A 2.0 kg trolley is pulled forwards by 6.0 N. Friction acts backwards with a force of 1.5 N. Find the acceleration.

  1. Choose forwards as positive and calculate the resultant force:

    F=6.0 N−1.5 N=4.5 NF = 6.0\ \text{N} - 1.5\ \text{N} = 4.5\ \text{N}F=6.0 N−1.5 N=4.5 N
  2. Use Newton’s second law for constant mass:

    F=maF = maF=ma

    so

    a=Fma = \frac{F}{m}a=mF​
  3. Substitute the values, carrying units through:

    a=4.5 N2.0 kg=2.25 m s−2a = \frac{4.5\ \text{N}}{2.0\ \text{kg}} = 2.25\ \text{m s}^{-2}a=2.0 kg4.5 N​=2.25 m s−2

    To two significant figures, the acceleration is 2.3 m s^-2 forwards.

Linear momentum

Definition

Linear momentum

The linear momentum ppp of an object is the product of its mass and velocity:

p=mvp = mvp=mv

Momentum is measured in kilogram metre per second, kg m s^-1.

Momentum is a vector because velocity is a vector. Its direction is the same as the direction of motion.

If motion is along a straight line, you can use positive and negative signs to show direction.

Key Idea

Momentum has direction

Two objects can have the same speed but opposite momenta if they are moving in opposite directions.

Example

Calculating vector momentum

A 0.145 kg tennis ball travels to the right at 38 m s^-1. Take right as positive. Find its momentum.

  1. Identify the mass and velocity:

    m=0.145 kg,v=+38 m s−1m = 0.145\ \text{kg}, \qquad v = +38\ \text{m s}^{-1}m=0.145 kg,v=+38 m s−1
  2. Use the momentum equation:

    p=mvp = mvp=mv
  3. Substitute:

    p=0.145 kg×38 m s−1=5.51 kg m s−1p = 0.145\ \text{kg} \times 38\ \text{m s}^{-1} = 5.51\ \text{kg m s}^{-1}p=0.145 kg×38 m s−1=5.51 kg m s−1

    The momentum is 5.5 kg m s^-1 to the right.

Net force as rate of change of momentum

Newton’s second law is most fundamentally about momentum:

F=ΔpΔtF = \frac{\Delta p}{\Delta t}F=ΔtΔp​

This says the resultant force is the rate of change of momentum. A large force produces a rapid change in momentum. The force acts in the direction of the momentum change.

For constant mass:

p=mvΔp=mΔvF=mΔvΔtF=ma\begin{aligned} p &= mv \\ \Delta p &= m\Delta v \\ F &= \frac{m\Delta v}{\Delta t} \\ F &= ma \end{aligned}pΔpFF​=mv=mΔv=ΔtmΔv​=ma​

So F=maF = maF=ma is a special case of F=ΔpΔtF = \frac{\Delta p}{\Delta t}F=ΔtΔp​ when the mass is constant.

Common Mistake

Use the correct form

For this section, you usually deal with constant mass objects, so F=maF = maF=ma is often valid. But the deeper statement is F=ΔpΔtF = \frac{\Delta p}{\Delta t}F=ΔtΔp​.

Example

Finding average force from momentum change

A 0.060 kg ball travelling left at 20 m s^-1 is hit so that it leaves travelling right at 15 m s^-1. The contact time is 5.0 ms. Take right as positive. Find the average force on the ball.

  1. Assign signs to the velocities:

    u=−20 m s−1,v=+15 m s−1u = -20\ \text{m s}^{-1}, \qquad v = +15\ \text{m s}^{-1}u=−20 m s−1,v=+15 m s−1
  2. Calculate the change in momentum:

    Δp=mv−mu=m(v−u)\Delta p = mv - mu = m(v-u)Δp=mv−mu=m(v−u) Δp=0.060 kg×(15−(−20)) m s−1=2.1 kg m s−1\Delta p = 0.060\ \text{kg} \times \left(15 - (-20)\right)\ \text{m s}^{-1} = 2.1\ \text{kg m s}^{-1}Δp=0.060 kg×(15−(−20)) m s−1=2.1 kg m s−1
  3. Convert the time into seconds and use F=ΔpΔtF = \frac{\Delta p}{\Delta t}F=ΔtΔp​:

    Δt=5.0 ms=5.0×10−3 s\Delta t = 5.0\ \text{ms} = 5.0 \times 10^{-3}\ \text{s}Δt=5.0 ms=5.0×10−3 s F=2.1 kg m s−15.0×10−3 s=420 NF = \frac{2.1\ \text{kg m s}^{-1}}{5.0 \times 10^{-3}\ \text{s}} = 420\ \text{N}F=5.0×10−3 s2.1 kg m s−1​=420 N

    The average force is 420 N to the right.

Impulse

Definition

Impulse

The impulse of a force is the product of the force and the time interval for which it acts:

impulse=FΔt\text{impulse} = F\Delta timpulse=FΔt

Impulse is measured in newton seconds, N s. Since impulse equals change in momentum, N s is equivalent to kg m s^-1.

Impulse is useful for collisions, impacts and explosions, where a force may act for a very short time.

Key Idea

Impulse changes momentum

Impulse is equal to the change in momentum:

FΔt=ΔpF\Delta t = \Delta pFΔt=Δp

A smaller average force can produce the same momentum change if it acts for a longer time.

That is why crumple zones, airbags and padded mats reduce injury risk: they increase the time taken for momentum to change, reducing the average force.

Example

Using impulse to find a speed change

A constant force of 12 N acts on a 0.80 kg object for 0.50 s in the direction of motion. Find the change in velocity.

  1. Calculate the impulse:

    impulse=FΔt=12 N×0.50 s=6.0 N s\text{impulse} = F\Delta t = 12\ \text{N} \times 0.50\ \text{s} = 6.0\ \text{N s}impulse=FΔt=12 N×0.50 s=6.0 N s
  2. Use impulse equals change in momentum:

    Δp=6.0 kg m s−1\Delta p = 6.0\ \text{kg m s}^{-1}Δp=6.0 kg m s−1
  3. Since the mass is constant, Δp=mΔv\Delta p = m\Delta vΔp=mΔv:

    Δv=Δpm=6.0 kg m s−10.80 kg=7.5 m s−1\Delta v = \frac{\Delta p}{m} = \frac{6.0\ \text{kg m s}^{-1}}{0.80\ \text{kg}} = 7.5\ \text{m s}^{-1}Δv=mΔp​=0.80 kg6.0 kg m s−1​=7.5 m s−1

    The object’s velocity increases by 7.5 m s^-1.

Force–time graphs and impulse

For a force–time graph, the area under the graph gives the impulse.

Force-time graph showing impulse as the area under a non-linear curve

For a constant force, the graph is a rectangle:

area=FΔt\text{area} = F\Delta tarea=FΔt

For a varying force, the graph may be curved. You can estimate the area by counting squares or by splitting it into trapezia. In practical data analysis, a spreadsheet can calculate each strip area and sum them, which is especially useful when many force readings are recorded.

Tip

Graph-area units

On a force–time graph, area has units N s, because the axes are force in N and time in s. That immediately tells you the area is an impulse.

Example

Estimating impulse from a force–time graph

A force sensor records these forces at intervals of 0.020 s during a collision: 0 N, 120 N, 180 N, 100 N, 0 N. Estimate the impulse using trapezia.

  1. The time spacing is constant, so use trapezia between neighbouring readings:

    area of one trapezium=12(F1+F2)Δt\text{area of one trapezium} = \frac{1}{2}(F_1 + F_2)\Delta tarea of one trapezium=21​(F1​+F2​)Δt
  2. Add the four trapezium areas:

    impulse≈0.020 s2[(0+120)+(120+180)+(180+100)+(100+0)] N=0.010 s×800 N=8.0 N s\begin{aligned} \text{impulse} &\approx \frac{0.020\ \text{s}}{2} \left[(0+120)+(120+180)+(180+100)+(100+0)\right]\ \text{N} \\ &= 0.010\ \text{s} \times 800\ \text{N} \\ &= 8.0\ \text{N s} \end{aligned}impulse​≈20.020 s​[(0+120)+(120+180)+(180+100)+(100+0)] N=0.010 s×800 N=8.0 N s​
  3. Interpret the result as a change in momentum:

    Δp=8.0 kg m s−1\Delta p = 8.0\ \text{kg m s}^{-1}Δp=8.0 kg m s−1

    So the object’s momentum changes by about 8.0 kg m s^-1 in the direction of the net force.

Common Mistake

Forgetting direction on graphs

If a force–time graph goes below the time axis, that area is negative impulse. Areas above and below the axis can cancel because impulse is a vector quantity.

Exam technique

In the exam

  1. Start with a free-body diagram and find the resultant force before choosing an equation.
  2. For momentum and impulse questions, define a positive direction and keep signs for velocities and forces.
  3. On force–time graphs, use area for impulse: rectangles for constant force, trapezia or square-counting for curved graphs.
Self review

Check yourself

  • What does Newton’s first law say about an object moving at constant velocity?
  • Why is momentum a vector quantity?
  • How would you estimate impulse from a curved force–time graph?
PreviousNext

How was this guide?

Teach Genie

Review Newton's laws of motion by teaching Genie

Teach it back in your own words, spot gaps, and remember it better.

Start teaching
Genie and Baby Genie

Flashcards

Remember key concepts with flashcards

24 flashcards

Practice flashcards

What is the resultant force on an object moving in a straight line at a steady speed?

Newton's laws of motion Revision Guide

  1. A Level
  2. /Physics
  3. /Newton's laws of motion