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3.3.5 Solve simple projectile problems (A-level only)

In the projectile model, horizontal acceleration is [...]\text{[...]}[...] and vertical acceleration is −g-g−g when upward is positive.

A

For launch speed uuu at angle θ\thetaθ above the horizontal, ux=u_x=ux​= ucos⁡θu\cos\thetaucosθ and uy=u_y=uy​= usin⁡θ\boxed{u\sin\theta}usinθ​.

B

In the projectile model, horizontal acceleration is 0\boxed{0}0​ and vertical acceleration is −g-g−g when upward is positive.

C

For launch speed uuu at angle θ\thetaθ above the horizontal, ux=u_x=ux​= ucos⁡θ\boxed{u\cos\theta}ucosθ​ and uy=u_y=uy​= usin⁡θu\sin\thetausinθ.

D

v=v=v= vx2+vy2\sqrt{v_x^2+v_y^2}vx2​+vy2​​.

3.3.5 Solve simple projectile problems (A-level only) Flashcards

  1. A Level
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  3. /3.3.5 Solve simple projectile problems (A-level only)

Flashcards for OCR (MEI) A Level Maths 3.3.5 Solve simple projectile problems (A-level only), covering the key formulae, methods and definitions you need to recall for Component 01, Component 02 and Component 03. 22 cards, matched to the OCR (MEI) A Level Maths (H640) specification. Recall questions account for roughly 50% of marks at A Level Maths, so these target the marks you can secure before the paper starts.

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